InsightAce Analytic Pvt. Ltd. has released a new report on the global brain training apps market, which is valued at $6.52 billion in 2021 and projected to reach $44.43 billion by 2030, growing at a compound annual growth rate (CAGR) of 24.2%.
InsightAce Analytic Pvt. Ltd. “Global Brain Training Apps Market – By App Type (Memory, Attention, Language, Executive Function, Visual/Spatial, Other App Types), By User Type (Android, iOS, Other User Types), Trends, Industry Competitive Analysis, Revenue, Forecast to 2030.”
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According to the latest research from InsightAce Analytic, the global brain training apps market is valued at USD 6.52 billion in 2021 and is expected to reach USD 44.43 billion by 2030, growing at a CAGR of 24.2% during the forecast period 2022-2030.
Brain training applications improve performance in important everyday tasks by enhancing cognitive abilities, memory, focus, reasoning, thinking, and general intelligence. Brain training software combines scientifically validated exercises with fun games, insightful feedback, and a deep understanding of human cognition. Consumers have widely adopted the products, and several companies have released commercial products to promote healthy aging. Augmented reality has been used in classrooms to make learning more fun for children, with surprising results. With the help of interactive augmented reality games, children can learn subjects at their own pace in this technologically advanced environment.
Augmented reality based brain training games help kids learn, pay attention and understand information faster. Hence, adding augmented reality to brain training apps increases the market growth potential. However, lack of knowledge about brain training applications may hinder the market expansion in the near future. Moreover, throughout the forecast period, participants in the brain training apps market across the globe can expect lucrative revenue opportunities owing to increasing research and development activities, government initiatives towards using sustainable components in manufacturing, and investments by large companies.
Augmented reality is being used in education to make learning more engaging for kids, with excellent results. Interactive augmented reality activities in this technologically advanced environment help kids understand ideas at their own pace. Kids can learn more, pay better attention, and comprehend information faster using augmented reality based brain training games. Hence, incorporating augmented reality into brain training apps further increases the potential for market growth.
North America is expected to be a major contributor to the brain training apps market during the forecast period owing to the rising demand for new mobile application technologies, which is expected to act as a major driving force for the market expansion. Moreover, the presence of significant market players and growing collaboration among key players towards market penetration in this region is likely to drive the growth of the global brain training apps market in the coming years. Moreover, the brain training apps market in Europe is expected to grow significantly during the forecast period owing to the increasing scientific research in the region due to rising environmental concerns, growing industrialization, government initiatives, and increasing funding in various businesses.
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Key market players operating in the brain training apps market include:
Confit, Elevate, Peak, Rosetta Stone Ltd., earning, Lumosity, HAPPY neuron, Inc., Wise Therapeutics, Inc., Easy brain, Happify, Inc., etc.
Market Segments
The global brain training app market, Type of app, 2022-2030 (Value in million USD)
- Memory
- Note
- language
- Executive Functions
- Visual/Spatial
- Other app types
The global brain training app market, User type, 2022-2030 (Value in million USD)
- Android
- iOS
- Other user types
The global brain training app market, region, 2022-2030 (Value in million USD)
- North America
- Europe
- Asia Pacific
- latin america
- Middle East and Africa
North American brain training app market, country2022-2030 (value US$ million)
European brain training app market, country2022-2030 (value US$ million)
- Germany
- France
- Italy
- Spain
- Russia
- Other Europe
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Asia-Pacific brain training app market, country2022-2030 (value US$ million)
- India
- China
- Japan
- South Korea
- Australia and New Zealand
Latin America brain training app market, country2022-2030 (value US$ million)
- Brazil
- Mexico
- Other Latin America
Middle East and Africa Brain Training Apps Market, country2022-2030 (value US$ million)
- GCC Countries
- South Africa
- Other Middle East and Africa
Why you need to access this report:
- Receive a comprehensive analysis of the global Brain Training Apps market outlook
- Learn about the industry overview and future trends of the Brain Training Apps market
- Analyzing the drivers and challenges of the Brain Training Apps market
- To get information on Brain Training Apps market value forecast (in USD million) by 2030
- Significant Investments, Mergers and Acquisitions in the Brain Training Apps Market Industry
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